
PAst, Present & FUture
Welcome to my Past, Present & Future page. It is a great opportunity to help you understand the context and background of the work I produce in the present and the progress that has been made during my bachelor's years.
Past
Before Industrial Design, I had a subject in high school about art and visual education. I learned how to draw in perspective and open up my imagination and creative mind. I still use the skills that I learned there, like opening up your imagination and creative mind, but also the skill to draw an object that you observe. These skills really shaped me as a designer and made me more interested in the course Exploratory Sketching, which can be found later in this portfolio.
​
For admission to Industrial Design, we had to do a selection assignment about energy efficiency. I consider this to be my first real project before studying Industrial Design, and this experience sparked my interest in actually doing this study. The concept that I came up with, called Kinelegtric, can be found at the bottom of the projects page and is the foundation for the direction of my Final Bachelor's Project. I knew that during the study, I wanted to gain the knowledge and skills needed to go from ideas to concepts to tangible prototypes.




Present
During the bachelor's courses and projects of Industrial Design, I focused on gaining experience, knowledge, and skills in all five expertise areas as a foundation for becoming a designer. I will go more in-depth in my development in the five expertise areas later in this portfolio. Throughout doing multiple design projects and research projects, I learned the importance and value of teamwork. Most projects are done in groups, and this proved to be helpful during my internship as a Concept & Design intern in Billund for LEGO Education, since I worked with people with different expertise and backgrounds from all over the world. To me, this is key in a good design process, because input from multiple perspectives and ideating work best with a diverse team​
​
However, my Final Bachelor's Project was done alone. This gave a whole different perspective on doing a project again. I learned to be responsible for the design and research process myself, and I made use of all the things I learned during my bachelor's studies so far. Even though I am solely responsible, I realized that it is highly valuable to know how and where to find expertise that will help you in your process. At the start of the bachelor's, I was often lost in not knowing how to get from A to B in a project. But now, I can say that I have gained enough professional skills and knowledge to know how to get from A to B in a project, from my own development, or from knowing where I can find guidance or the right tools to get me from A to B.
I must say, though, that my pitfall during my FBP was that I was ambitious in relation to not realizing what is feasible to do in a semester on your own. Therefore, I learned that talking to external people was really helpful in scoping things down and creating an MVP, as well as throughout the whole project, documenting your work well. Lastly, it was really helpful to me to have multiple presenting moments during this semester, including, for example, the Sharktank, where you have to pitch your idea like everything is going great, but also the IfuckedUp presentation, where you do the opposite. This provided me with the right range of presenting ups and downs to get comfortable with presenting my work at Demo Day.


future
​Even though I have developed a lot of experience and skills during these past four years of studying Industrial Design at bachelor's level, I feel like I am not quite there yet as a designer. I have tried to get a broad view and understanding of what Industrial Design entails and what areas or directions spark my interest. Therefore, I have chosen to continue studying Industrial Design and doing a master's. I want to use this shorter period of study to dive deeper into my interests within design. I have sparked an interest in smart wearables, mobility, and playful learning. I would like to focus on 1 or 2 when reaching the end of the master's program.
​
Since I have already done a 5-month internship at LEGO Education in Billund, I feel less of a priority to focus on playful learning at the start of my master's. ​Therefore, I have indicated the Mobility Squad for next semester for potentially my first project of the master's program. When it comes to designing for mobility, I mean vehicles and non-static products, like cars and bicycles. I hope the Mobility Squad will bring me more knowledge on what it is like designing for mobility. ​
​
Furthermore, during my master's, I would like to join a student team that focuses on mobility, like InMotion, TU/ecomotive, or URE. This will help me develop skills and experience in a larger project with more people with different expertise and backgrounds. Furthermore, it might give me more insight into the car industry and whether this is something I want to design for in the future.



